Tuesday, November 30, 2010

RIP GreenSpot

Before Kabam acquired Wonderhill in October, I had been working primarily on a garden game called GreenSpot for 3 months. It was announced last month that production on that game would cease and that on December 1st it would be taken offline.

In the brief time I worked on GreenSpot, however, I learned a lot. When I came to WonderHill I didn't know how to use Flash, but I willingly threw myself into a sink-or-swim situation and my coworkers were more than happy to lend me their knowledge and patience to see me through it. While my education in Flash is far from over, I'm confident in saying I'm now fluent in the program. Here is some of the work I did this July-October 2010.

Above: This is a New England background I painted for GreenSpot to commemorate the beginning of autumn.

Above: I can't believe one of my favorite things I did for this game was a pile of bricks. They were a challenge to capture in Flash without making them look like a pile of red rubble.
Below: GreenSpot was dominated by cuteness, so when Halloween came around the art team was thankful to finally indulge in a little darkness.

Below: I also used to do occasional work on Furry Farm, a game where you could raise pets and farm animals.

I'm looking forward to eventually being able to post work from the game I'm currently working on, Dragons of Atlantis. If you're on Facebook, you can play it here.

On a related note, Kabam is hiring. If you're an artist-type or an engineer-type or a marketing-type, you may be interested...

And on one last note (really), my blog has been featured on Online Computer Science Degree as one of 2010's Top Hand Drawn Blogs, a resource for those looking to get into computer art/animation. Thanks for visiting and passing the word along.